![]() When the Xbox 360's popularity spike escalated in 2006, millions of users looked to their consoles as portals to next-level gaming. That's really all that was needed here - and we think these following entries were executed perfectly. No words, nor any explosive action sequences or exaggerated cutaways. And yet, these five have been able to draw us in through one method and one method only. After all, with only a few minutes on hand and a whole experience to compress, it's not exactly the easiest task to develop a genuine imprint. I know this, you know this, and, above all - the developer knows this. ![]() ![]() Of course, it might not always be the smartest strategy in the book - but it can sure be an effective way to reel the player in by the heartstrings.Ī trailer can either make or break a video game. That's where we get knocked back just a nudge, and it can often leave us having more questions than answers. I mean, perhaps during the closing chapters to a story-driven title - and after thirty or forty hours of gameplay maybe - but never during the trailer. It's fair to say that nobody expects to shed a few tears over a video game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |